Sample Modeling The Trumpet v1.0 [DXi / VST / RTAS]
Not just another trumpet. The real trumpet is one of the most versatile, vivid, dynamic, flexible and expressive instruments. But it’s extremely difficult to emulate. It represents a true challenge for a virtual instrument’s developer. That’s why we chose it. And the result… well, it’s not just another trumpet, really.
This is not a library, and no additional sampler or player is needed. The Trumpet is a Kontakt Player 2 Virtual Instrument, working either standalone, or as a plugin (VST or RTAS for the PC) and VSR, RTAS or AU for Mac. It employs (and requires) state-of-the-art technology. The instrument has been developed and thoroughly tested on a PC
with IntelCore2 6600 & 2.40 Ghz, 2GB RAM, Windows XP, 2 SATA drives, a 24 bit audio card with low latency (<7 msec) Asio drivers, with a CPU load of approximately 7-12 %. It also works satisfactorily on less powerful systems. More detailed information about tested systems can be found under benchmarks. A master keyboard with some configurable MIDI controllers, pitchwheel, modwheel, and an expression pedal (or breath controller) mapped to CC11 is also required for real time playing.
The base material of the instrument consists of 237 MB of samples, chromatically performed by a professional trumpet player over a very wide dynamic range, in an anechoic environment, and recorded with state-of-the-art technology. All samples are 24 bit, are unlooped, and have a minimal duration of 10 sec. The Virtual Trumpet engine is structured according to an adaptive model, based on the performance “fingerprints” of the real trumpet. The purpose of the model was to minimize the differences between the real phrases and those played by the virtual instrument. Dynamic interpolation is carried out at 32 bit, using a development of our proprietary “harmonic alignment” technology, successfully employed for the Stradivari Violin and the Gofriller Cello.
Proprietary modal resonance IRs, innovative techniques for sample modulation, and advanced AI midi processing are used for real time construction of all articulations and morphing across dynamics, vibrato, legato, portamento, trills, vibrato-like endings, shakes and so forth.